- Rust workspace with 4 crates: orbital-mechanics, mass-driver-core, mass-driver-wasm, mass-driver-backend - Keplerian orbital mechanics engine with JPL elements for 14 bodies (Sun, 8 planets, Pluto, Ceres, Europa, Titan, Ganymede) - Kepler equation solver and orbital position computation compiled to WASM - SvelteKit frontend with Tailwind CSS, Canvas2D renderer showing animated solar system - Orbit ellipses, planet dots with labels, Sun glow, grid, scale bar, pan/zoom controls - Time controls (play/pause, 5 speed levels, date picker) driving live simulation - 2D/3D view toggle (3D placeholder for Threlte integration) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
18 lines
679 B
JavaScript
18 lines
679 B
JavaScript
import adapter from '@sveltejs/adapter-auto';
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/** @type {import('@sveltejs/kit').Config} */
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const config = {
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compilerOptions: {
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// Force runes mode for the project, except for libraries. Can be removed in svelte 6.
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runes: ({ filename }) => (filename.split(/[/\\]/).includes('node_modules') ? undefined : true)
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},
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kit: {
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// adapter-auto only supports some environments, see https://svelte.dev/docs/kit/adapter-auto for a list.
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// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
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// See https://svelte.dev/docs/kit/adapters for more information about adapters.
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adapter: adapter()
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}
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};
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export default config;
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