Initial project setup: Rust/WASM solar system simulator with SvelteKit frontend

- Rust workspace with 4 crates: orbital-mechanics, mass-driver-core, mass-driver-wasm, mass-driver-backend
- Keplerian orbital mechanics engine with JPL elements for 14 bodies (Sun, 8 planets, Pluto, Ceres, Europa, Titan, Ganymede)
- Kepler equation solver and orbital position computation compiled to WASM
- SvelteKit frontend with Tailwind CSS, Canvas2D renderer showing animated solar system
- Orbit ellipses, planet dots with labels, Sun glow, grid, scale bar, pan/zoom controls
- Time controls (play/pause, 5 speed levels, date picker) driving live simulation
- 2D/3D view toggle (3D placeholder for Threlte integration)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-07 22:06:30 -07:00
commit 5efe0736ac
45 changed files with 4626 additions and 0 deletions

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[package]
name = "mass-driver-backend"
version = "0.1.0"
edition = "2021"
[dependencies]
orbital-mechanics = { path = "../orbital-mechanics" }
mass-driver-core = { path = "../mass-driver-core" }
axum = "0.8"
tokio = { version = "1", features = ["full"] }
sqlx = { version = "0.8", features = ["runtime-tokio", "postgres"] }
serde = { workspace = true }
serde_json = { workspace = true }
tower-http = { version = "0.6", features = ["cors", "compression-gzip"] }
tracing = "0.1"
tracing-subscriber = "0.3"

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fn main() {
println!("mass-driver backend — not yet implemented");
}